published on in News Today

D&D 5E - Optional Rule: Subclass Gestalt

Yea, I know it's been discussed around here before, I think it's a pretty good idea, personally.

The big sticking point is that some classes have much better subclasses then others and they synergize better. But I don't think the difference is so large that you couldn't manage it for your own game with a little bit of targeted magic item assistance to the less strong player.

Fun combinations off the top of my head:

Lore/Valor bard (Armor and Weapon options, Extra Attack plus extra spells to make you a better gish).

Arcana/Nature cleric (Heavy armor, start with the Shillelagh/Booming Blade combo right off the bat, get Divine Strike and Potent Cantrip at 8).

Battlemaster/Eldritch Knight Fighter. A fighter with potent short rest and long rest options. This would be pretty compelling.

Gloomstalker/Beast Master Ranger (assuming class variant UA fixes for the Beast Master).

Moon/pretty much anything else Druid. Better wild shape + better spellcasting.

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